/*
* Copyright (c) 2010 The Turing Project
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* Except as contained in this notice, the name(s) of the above
* copyright holders shall not be used in advertising or otherwise to
* promote the sale, use or other dealings in this Software without prior
* written authorization.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
 */

package simulator;

/**
 *
 * @author Owner
 */
public class Plane extends Construct {
    
    public Plane () {
        Double width = 200.0;
        Double height = 20.0;
        Double spacing = 20.0;
        Double nodeRadius = 20.0;
        Vector3D position = new Vector3D();
        
        width /= 2.0;
        height /= 2.0;
        
        for (Double x = -width; x <= width; x += spacing ) {
            for (Double y = -width; y <= width; y += spacing ) {
                for (Double z = -height; z <= height; z += spacing ) {
                    position.cartesianSet(x, y, z);
                    addNode(position, nodeRadius);
                }
            }           
        }
        
        setStatic(true);
        //linkAdjacentNodes(11.0, 0.001);
        shiftNodes(0.0, 0.0, -150.0);
    }

}
